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	<title>Comments for backseatdev</title>
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	<link>http://www.backseatdev.com</link>
	<description>Backseat commentary on gaming and game design.</description>
	<lastBuildDate>Fri, 03 Sep 2010 14:15:40 -0400</lastBuildDate>
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		<title>Comment on time to change tactics? warhammer online by Rikker</title>
		<link>http://www.backseatdev.com/2010/09/time-to-change-tactics-warhammer-online/comment-page-1/#comment-1304</link>
		<dc:creator>Rikker</dc:creator>
		<pubDate>Fri, 03 Sep 2010 14:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=399#comment-1304</guid>
		<description>Being able to link tactics change to stance change would be pretty sweet.  I concur.</description>
		<content:encoded><![CDATA[<p>Being able to link tactics change to stance change would be pretty sweet.  I concur.</p>
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		<title>Comment on time to change tactics? warhammer online by Shadow War</title>
		<link>http://www.backseatdev.com/2010/09/time-to-change-tactics-warhammer-online/comment-page-1/#comment-1279</link>
		<dc:creator>Shadow War</dc:creator>
		<pubDate>Wed, 01 Sep 2010 22:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=399#comment-1279</guid>
		<description>I have four different tactic sets on my Shadow Warrior, and two or three on my Knight. None of those are for PvE. I shift mine up depending on if I&#039;m in a group, solo, ORvR, and scenarios. How I use tactics is: I choose my loadout based on what it is I&#039;m about to do, or maybe who I know I&#039;m about to face (scenarios).

If I was able to change them on the fly, I can&#039;t imagine the insane leap in power I would have. Able to determine in mid field is a game-breaking strength. When I choose on my SW between Replenishing Strikes, Powerful Draw, No Respite, Keen Arrowheads, Wrist Slash, and Masterful Aim, I&#039;m making tough decisions. If I could shift in combat, I could optimize to the Nth degree for power.</description>
		<content:encoded><![CDATA[<p>I have four different tactic sets on my Shadow Warrior, and two or three on my Knight. None of those are for PvE. I shift mine up depending on if I&#8217;m in a group, solo, ORvR, and scenarios. How I use tactics is: I choose my loadout based on what it is I&#8217;m about to do, or maybe who I know I&#8217;m about to face (scenarios).</p>
<p>If I was able to change them on the fly, I can&#8217;t imagine the insane leap in power I would have. Able to determine in mid field is a game-breaking strength. When I choose on my SW between Replenishing Strikes, Powerful Draw, No Respite, Keen Arrowheads, Wrist Slash, and Masterful Aim, I&#8217;m making tough decisions. If I could shift in combat, I could optimize to the Nth degree for power.</p>
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		<title>Comment on time to change tactics? warhammer online by Rivs</title>
		<link>http://www.backseatdev.com/2010/09/time-to-change-tactics-warhammer-online/comment-page-1/#comment-1277</link>
		<dc:creator>Rivs</dc:creator>
		<pubDate>Wed, 01 Sep 2010 20:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=399#comment-1277</guid>
		<description>I rarely changed my tactics, one for pvp. one for pve. But in the end all i did was pvp so tactics never changed at all.</description>
		<content:encoded><![CDATA[<p>I rarely changed my tactics, one for pvp. one for pve. But in the end all i did was pvp so tactics never changed at all.</p>
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		<title>Comment on time to change tactics? warhammer online by Cartz</title>
		<link>http://www.backseatdev.com/2010/09/time-to-change-tactics-warhammer-online/comment-page-1/#comment-1276</link>
		<dc:creator>Cartz</dc:creator>
		<pubDate>Wed, 01 Sep 2010 20:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=399#comment-1276</guid>
		<description>I was thinking we should have 2 tactics bars, a primary and a secondary, on the UI at the same time (both chosen from the shortlist of 5). Only the primary bar would take effect, but they could be swapped in combat with a 5min cooldown (or thereabouts).</description>
		<content:encoded><![CDATA[<p>I was thinking we should have 2 tactics bars, a primary and a secondary, on the UI at the same time (both chosen from the shortlist of 5). Only the primary bar would take effect, but they could be swapped in combat with a 5min cooldown (or thereabouts).</p>
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		<title>Comment on Appearance system part 2: compromise &#8211; Warhammer Online by time to change tactics? warhammer online &#171; backseatdev</title>
		<link>http://www.backseatdev.com/2010/08/appearance-system-part-2-compromise-warhammer-online/comment-page-1/#comment-1271</link>
		<dc:creator>time to change tactics? warhammer online &#171; backseatdev</dc:creator>
		<pubDate>Wed, 01 Sep 2010 18:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=396#comment-1271</guid>
		<description>[...] do you guys think? Aside from people that complain that there is mystery to their opponents, what other things could go horribly [...]</description>
		<content:encoded><![CDATA[<p>[...] do you guys think? Aside from people that complain that there is mystery to their opponents, what other things could go horribly [...]</p>
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		<title>Comment on Appearance system part 2: compromise &#8211; Warhammer Online by ShadowWar</title>
		<link>http://www.backseatdev.com/2010/08/appearance-system-part-2-compromise-warhammer-online/comment-page-1/#comment-1255</link>
		<dc:creator>ShadowWar</dc:creator>
		<pubDate>Mon, 30 Aug 2010 15:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=396#comment-1255</guid>
		<description>They really need to just make it an option for players to toggle. If I feel comfortable with my abilities and judgement of opponents no matter their appearance, then I can toggle it, if not, I&#039;ll leave it off. Forcing it to be universal across both realms would neglect the higher level meta-gaming intrinsic to this PvP game.</description>
		<content:encoded><![CDATA[<p>They really need to just make it an option for players to toggle. If I feel comfortable with my abilities and judgement of opponents no matter their appearance, then I can toggle it, if not, I&#8217;ll leave it off. Forcing it to be universal across both realms would neglect the higher level meta-gaming intrinsic to this PvP game.</p>
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		<title>Comment on Appearance system part 2: compromise &#8211; Warhammer Online by Tyanon</title>
		<link>http://www.backseatdev.com/2010/08/appearance-system-part-2-compromise-warhammer-online/comment-page-1/#comment-1221</link>
		<dc:creator>Tyanon</dc:creator>
		<pubDate>Fri, 27 Aug 2010 20:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=396#comment-1221</guid>
		<description>It makes sense, but I proposed a compromise that would have something just as visual or more so then particular armour pieces. I am of the opinion that too much information is shown about who you are fighting. I like the mystery like back with DAOC.</description>
		<content:encoded><![CDATA[<p>It makes sense, but I proposed a compromise that would have something just as visual or more so then particular armour pieces. I am of the opinion that too much information is shown about who you are fighting. I like the mystery like back with DAOC.</p>
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		<title>Comment on Appearance system part 2: compromise &#8211; Warhammer Online by Trida</title>
		<link>http://www.backseatdev.com/2010/08/appearance-system-part-2-compromise-warhammer-online/comment-page-1/#comment-1219</link>
		<dc:creator>Trida</dc:creator>
		<pubDate>Fri, 27 Aug 2010 18:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=396#comment-1219</guid>
		<description>Or you simply look at the RR-buffs people get when reaching rr65/75/80.
Seems to be alot easier,and it&#039;s already implemented in the game,so rejoice ;D</description>
		<content:encoded><![CDATA[<p>Or you simply look at the RR-buffs people get when reaching rr65/75/80.<br />
Seems to be alot easier,and it&#8217;s already implemented in the game,so rejoice ;D</p>
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		<title>Comment on WAR solves gear issues for healing Zealots/Rune Priests by &#187; Blog Archive &#187; News from the Front: The Return</title>
		<link>http://www.backseatdev.com/2010/08/war-solves-gear-issues-for-healing-zealotsrune-priests/comment-page-1/#comment-1218</link>
		<dc:creator>&#187; Blog Archive &#187; News from the Front: The Return</dc:creator>
		<pubDate>Fri, 27 Aug 2010 18:39:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=390#comment-1218</guid>
		<description>[...] lets us know about some upcoming Rune Priest/Zealot changes.&#160; These do look like great changes, can&#8217;t wait to check them [...]</description>
		<content:encoded><![CDATA[<p>[...] lets us know about some upcoming Rune Priest/Zealot changes.&nbsp; These do look like great changes, can&#8217;t wait to check them [...]</p>
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		<title>Comment on Character customization great, but needs to be seen by all &#8211; warhammer online by Squiggsboson</title>
		<link>http://www.backseatdev.com/2010/08/character-customization-great-but-needs-to-be-seen-by-all-warhammer-online/comment-page-1/#comment-1213</link>
		<dc:creator>Squiggsboson</dc:creator>
		<pubDate>Fri, 27 Aug 2010 04:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.backseatdev.com/?p=378#comment-1213</guid>
		<description>How about just making it an opt in switch?  You as a player should be able to decide if you want the &quot;opportunity&quot; to be fooled by the other realm.  I&#039;m willing to bet over time you would see an 80-90% participation rate. At which point, mythic could make it universal.

I&#039;d go for it, that&#039;s for sure.  And judging by the character  of the upper echelon destro on Gorfang, I think most of them would too.</description>
		<content:encoded><![CDATA[<p>How about just making it an opt in switch?  You as a player should be able to decide if you want the &#8220;opportunity&#8221; to be fooled by the other realm.  I&#8217;m willing to bet over time you would see an 80-90% participation rate. At which point, mythic could make it universal.</p>
<p>I&#8217;d go for it, that&#8217;s for sure.  And judging by the character  of the upper echelon destro on Gorfang, I think most of them would too.</p>
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