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Archive for April 26th, 2010
Balancing Rewards in a RvR City – Warhammer Online
In order to make an RvR based city, you obviously need to have rewards for attackers and defenders to ensure they both come out and you have an RvR fight.
One situation however keeps popping into my head as something that may need to be monitored. With loot lockouts in place for both attacking and defending, once you have burned down your enemy’s city and are locked out on loot, the almost next logical place for a chance at loot is to defend your own city.
I have confirmed that even if you have a loot lockout, you can still receive tokens for participating. Hopefully this is strong enough incentive to continue to push the rvr zones towards an offensive city attack, rather then sitting back or taking a break and hoping your lands get taken and you can defend sometime soon for a seperate lockout.