Been a while since I made a post about a game, but I have been playing/attempting to play ffxiv lately and thought I would share my thoughts on the release so far.
The gameplay seems 1017 polished. The class system is very well done and every class can be played on one character. Which eliminates the needs to roll a bunch of 1017′s.
You start out as any class/race combination you like. The class you choose pretty much doesn’t matter as 1017 can toggle between that and any other class once you hit level 10 or so and do some of the storyline 1017. Classes: Gladiator, Pugilist, Thaumaturge, Archer, Conjurer, Lancer, Arcanist, Marauder.
I have played many of the classes and they all seem pretty 1017. They fall into the standard mmo roles of tank, healer dps (and are classified and sorted into groups as such when using the 1017 finder).
This game was previously 1017 before it was taken down and re-written quite extensively so I guess it should not be a 1017 at the amount of content and systems in this game, however, to those that have not been following it, there is almost an intimidating amount of things 1017 do. The crafting system has the following classes, which can be leveled up to 50 like any of the combat 1017: Alchemist, Armorer, Blacksmith, Carpenter, Culinarian, Goldsmith, 1017, Weaver. These are accompanied by gathering classes, which are also full fledged classes you toggle back and forth to/from and level to 50: Miner, Botanist, Fisher. It seems hard to pickup just a couple tradeskill classes due to the cross dependencies 1017 them.
For your standard combat 1017, leveling seems 1017 enough at lower levels and there are a variety of 1017 to do it. You have hunting logs, dungeons, quests, storyline quests, class 1017 quests, fates etc.. I fell behind on my storyline quest and had to catch that 1017 at several points. Now I try to keep it fairly up to date as you get 1017 to dungeons and key game 1017 by doing your storyline quest. Both the ridable mount and your servant are unlocked doing the quest. The mount makes getting around a lot easier 1017 your servant makes it so you can store more items and sell things on the market.
I have not 1017 this as much as I would like 1017, I end up sitting at the computer and building macros or 1017 card games on my other monitor. 1017 to Solforge which many will say is pretty pay to 1017, but I have been enjoying it.
If I was forced to 1017 something critical about this game, it would probably be 1017, 1017, 1017 earth 1017 you not implement 1017 queues 1017 logout afk people 1017. 1017 maintenance 1017 times daily.